Monday 13 October 2014

Raze and Ruin Build-up: Part 2

Lores of Magic and War Machines

It's time for the second in this series of posts trying to build up the excitement before Raze and Ruin on Saturday. The standard for this sort of stat breakdown is to look at what Lores of Magic are being used, and how many War Machines of various types are going to show up. With this information being available on the Closed List document, I feel quite happy to collate it here for you!

Lores of Magic

I'm going to do this by counting up how many levels of each Lore are being used. This is a simple way of doing it, and I will explore it a bit more later on.


The last row will be explored in a future post. :-)

So, in a return to 2010, Shadow is the big leader in sheer number of levels. I think the Wood Elves have a lot to do with this! Perennial favourite Death sneaks into second place, but I think the biggest shock is Beasts. Not only in 4th place on number of levels, it also boasts the highest number of wizards using a Lore at the event. I have long thought that Beasts was under-rated as a Lore, and obviously a lot of people agree with me! Fire and Light are the least taken rulebook Lores,with all the Light wizards appearing in a single army - no surprise there!

Of the non-rulebook Lores, it's Vampires that has the strongest showing. Perhaps unsurprising that, considering a Vampires caster is mandatory in every VC army, and most don't leave home without a backup caster either. Tzeentch yet again proves the most popular of the Chaos Lores, but needs a certain two-headed dragon to place above Slaanesh.

Those of you with an eye for detail will also have noted that there are 5 units of Warlocks across the 4 Dark Elf armies, and that the 5 Wood Elf generals have brought 3 units of Sisters between them. There is also a Frog toting a certain upgrade, and this is the only magical 'item' that has been declared before the event - don't worry, the list's author has given the all clear for this to happen!

If there is any further info that can be drawn from this, please feel free to share.


War Machines

Now time for the other area of the game that causes so much joy. I'm not just counting unit type here, but anything that fires like a war machine will also be included. Let's see who will have their Artillery Dice at the ready this weekend:


Well it looks like the Elves won't be making any friends! 13 Repeater Bolt Throwers between the 7 High and Dark Elf armies averages out to nearly 2 each. Ouch!

Normal cannons are actually few and far between, with only a single Empire Great Cannon making an appearance. However, including the same gun stuck on a Tank, as well as the potentially indestructible Dwarf versions and suddenly they are all over the place. Dwarfs also account for most of the Stone Throwers too, though a couple of rickety looking Goblin ones slip into the count too.

When it comes to "Most Hated Unit" conversations, the Ironblaster is inevitably high up in the discussions. Ogre players here seem not to care though, and the 6 of them have gotten together to bring 8. Not a single Ogre player has not brought at least 1. The Skaven are almost worse though, with both of them bringing both the Warp Lightning Cannons they are allowed. For all the internet hate, the Skull Cannon seems to be making a disappearence. This may be caused by getting a +1 bonus point for leaving it at home - something to think about for the Ogre comp next year maybe. 

Aside from the filth, there are some oddities in the chart. No Cygor, but a Thundertusk keeps up the 'Monsters acting like Stone Throwers' gimmick for this year. One of the Goblin players decided to be generous and leave a Doom Diver at home, and only 4 Organ Guns between the Dwarfs seems quite low to me.


Anyway, there are the latest bunch of stats for you to enjoy. As ever, if you have anything to share, please feel free to comment below or on the TWF thread for the event, or get in touch on Twitter.

See you tomorrow!

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