Monday 19 January 2015

The End Times are upon us! - Tally Comp for the Elven Legions

And here is the big one...

As with the last two posts, this will be the first attempt at comp for the armies in the End Times Khaine book. Unlike the other two End Times books, there are three different army lists in this book. Of these, the Eternity King list is the toughest as it combines everything from all the Elf books without any limitations at all. This is the reason it has the toughest starting point. They get progressively lighter with the amount of choice they lose too.

I've not costed the Special Characters from the book, as per the others, as they are difficult to get right. I would also suggest that the magic system from the Khaine book doesn't really fit into the Tally Comp ideal - though I obviously won;t stop you if that's what you want to play!

If you do play any games with these comp scores, please let me know how it goes and how you feel the Comp affected your list.


Host of the Aestyrion

· A Host of the Aestyrion starts at a Comp score of -1.

· The Generic Comp bonuses are modified as below when taken in a Host of the Aestyrion:
- The Black Amulet does not count for the Racial Magic Item +2 bonus.
- The +2 bonus for the Arabyan Carpet is reduced to +1 if taken on a Master or a Dreadlord.

· Banner of the World Dragon:
-1 for each character of the same Unit Type as the bearer, including the bearer. Additional -1 if the bearer is Unit Type: Cavalry, or a White Lion of Chrace.
*Please note that taking this item (hereafter referred to as BotWD) also causes some of the penalties below to change. If you select this item, then please see the notes in brackets after some of the entries below.


-1 for Morathi
-1 Cloak of Twilight
-1 Book of Hoeth
-1 Crown of Command (-2 if BotWD is in the army)
*Please note this line replaces the Generic Comp for the Crown of Command.
-1 per Cauldron of Blood
-1 per non-wizard character mounted on a Cold One, Dark Steed, Elven Steed or Pegasus
-1 for the first Supreme Sorceress mounted on a Cold One, Dark Steed or Pegasus
-1 for each Core Cavalry unit after the 3rd
-1 per unit of 25+ Witch Elves
-1 per Shade Unit after the 1st
-1 per unit of 9+ Cold One Knights
-1 per unit of 20+ Executioners
-1 per unit of Warlocks.
-1 if your army includes more than 10 Warlocks (additional to above penalty)
-1 for each Bolt Thrower after the 2nd.
*Please note that unlike in a High Elf or Dark Elf army, Bolt Throwers in a Host of the Aestyrion must adhere to the normal Special or Rare restrictions of 0-3 and 0-2 respectively.

+1 Korhil
+1 Lokhir Fellheart
+1 per High Beastmaster
+1 per Fleetmaster
+2 per Archmage on Dragon
+1 per Loremaster of Hoeth
+1 per Lothern Sea Helm (max +3)
+1 per Manticore
+1 for the first unit of 20+ Dreadspears or Spearmen
+1 for the first unit of 20+ Bleakswords
+1 for the first unit of 20+ Lothern Sea Guard
+1 per Hydra or Kharibdyss after the 1st
+1 per Cold One Chariot after the 1st
+1 per Scourgerunner Chariot
+1 per unit of 20+ Swordmasters of Hoeth
+1 per Lion Chariot
+1 per unit of 2+ Tiranoc Chariots
+1 per Skycutter Chariot
+1 per Bloodwrack Medusa
+1 per Bloodwrack Shrine
+1 per unit of 15+ Sisters of Slaughter
+1 per unit of 3+ Great Eagles


 
Host of the Phoenix King

· A Host of the Phoenix King starts at a Comp score of -2.

· The Generic Comp bonuses are modified as below when taken in a Host of the Phoenix King:
- The Black Amulet does not count for the Racial Magic Item +2 bonus.
- The +2 bonus for the Arabyan Carpet is reduced to +1 if taken on a Master or a Dreadlord.

· Banner of the World Dragon:
-1 for each character of the same Unit Type as the bearer, including the bearer. Additional -1 if the bearer is Unit Type: Cavalry, or a White Lion of Chrace.
Please note that taking this item (hereafter referred to as BotWD) also causes some of the penalties below to change. If you select this item, then please see the notes in brackets after some of the entries below.

· Enchanted Arrows:
Add up the number of models with Enchanted Arrows in the army. Models with Trueflight Arrows or Hagbane Tips count double for this. If this number is above 60, you score -1 for each 10 (or part of 10) above 60.

-1 Teclis (-2 if BotWD is in the army)
-1 per Spellcaster who knows 3 or more spells from the Lore of Shadow
-1 per Waystalker after the 2nd
-1 Cloak of Twilight
-1 Book of Hoeth
-1 Crown of Command (-2 if BotWD is in the army)
*Please note this line replaces the Generic Comp for the Crown of Command.
-1 Moonstone of the Hidden Ways
-1 for the first Frostheart Phoenix or Dragon, -2 for the second, -4 for any subsequent.
-1 per non-wizard character mounted on a Cold One, Dark Steed, Elven Steed or Pegasus
-1 for each Core Cavalry unit after the 3rd
-1 per Shade Unit after the 1st
-1 per unit of 9+ Cold One Knights
-1 per unit of 9+ Sisters of the Thorn
-1 per unit of Wild Riders after the 1st
-1 per unit of Warlocks.
-1 if your army includes more than 10 Warlocks (additional to above penalty)
-1 for 7+ Waywatcher models, increased to -2 for 15+ Waywatcher models
-1 for each unit with the Scout special rule after the 1st
-1 for each Repeater Bolt Thrower after the 2nd
*Please note that unlike in a High Elf or Dark Elf army, Bolt Throwers in a Host of the Phoenix King must adhere to the normal Special or Rare restrictions of 0-3 and 0-2 respectively.

+1 Araloth
+1 per Fleetmaster
+2 per Archmage on Dragon
+2 per Dragonmage
+1 per Loremaster of Hoeth
+1 per Lothern Sea Helm (max +3)
+1 per Handmainden of the Everqueen (max +3)
+1 per Branchwraith (max +2)
+1 per Manticore
+1 per Unicorn
+1 per Great Stag
+1 for the first unit of 20+ Dreadspears or Spearmen
+1 for the first unit of 20+ Bleakswords
+1 for the first unit of 20+ Lothern Sea Guard
+1 for the first unit of 20+ Eternal Guard
+1 for the first unit of Dryads
+1 per Cold One Chariot after the 1st
+1 per unit of 20+ Swordmasters of Hoeth
+1 per Lion Chariot
+1 per unit of 2+ Tiranoc Chariots
+1 per Skycutter Chariot
+1 per unit of 15+ Wildwood Rangers
+1 per unit of 10+ Wardancers
+1 per unit of 6+ Treekin
+1 per Flamespyre Phoenix
+1 per unit of 3+ Great Eagles
+1 per Treeman (including Durthu and Treeman Ancients) after the 1st






 
Host of the Eternity King 

     A Host of the Eternity King starts at a Comp score of -3.

     The Generic Comp bonuses are modified as below when taken in a Host of the Eternity King:
- The Black Amulet does not count for the Racial Magic Item +2 bonus.
- The +2 bonus for the Arabyan Carpet is reduced to +1 if taken on a Master or a Dreadlord.

     Banner of the World Dragon:
-1 for each character of the same Unit Type as the bearer, including the bearer. Additional -1 if the bearer is Unit Type: Cavalry, or a White Lion of Chrace.
Please note that taking this item (hereafter referred to as BotWD) also causes some of the penalties below to change. If you select this item, then please see the notes in brackets after some of the entries below. 

     Enchanted Arrows: 
Add up the number of models with Enchanted Arrows in the army. Models with Trueflight Arrows or Hagbane Tips count double for this. If this number is above 60, you score -1 for each 10 (or part of 10) above 60.

-1 per Spellcaster who knows 3 or more spells from the Lore of Shadow
-1 per Waystalker after the 2nd
-1 per non-wizard character mounted on a Cold One, Dark Steed, Elven Steed or Pegasus
-1 for the first Supreme Sorceress mounted on a Cold One, Dark Steed or Pegasus
-1 per Cauldron of Blood
-1 for the first Frostheart Phoenix or Dragon, -2 for the second, -4 for any subsequent.
-1 Cloak of Twilight
-1 Book of Hoeth
-1 Crown of Command (-2 if BotWD is in the army)
*Please note this line replaces the Generic Comp for the Crown of Command.
-1 Moonstone of the Hidden Ways
-1 per unit of 25+ Witch Elves
-1 for each Core Cavalry unit after the 3rd
-1 per Shade Unit after the 1st
-1 per unit of 20+ Executioners
-1 per unit of 9+ Cold One Knights
-1 per unit of 9+ Sisters of the Thorn
-1 per unit of Wild Riders after the 1st
-1 per unit of Warlocks
-1 if your army includes more than 10 Warlocks (additional to above penalty)
-1 for 7+ Waywatcher models, increased to -2 for 15+ Waywatcher models
-1 for each unit with the Scout special rule after the 1st
-1 for each Repeater Bolt Thrower after the 2nd
*Please note that unlike in a High Elf or Dark Elf army, Bolt Throwers in a Host of the Eternity King must adhere to the normal Special or Rare restrictions of 0-3 and 0-2 respectively.


+1 Araloth
+1 Drycha
+1 per High Beastmaster
+1 per Fleetmaster
+2 per Archmage on Dragon
+2 per Dragonmage
+1 per Loremaster of Hoeth
+1 per Lothern Sea Helm (max +3)
+1 per Handmainden of the Everqueen (max +3)
+1 per Branchwraith (max +2)
+1 per Manticore
+1 per Unicorn
+1 per Great Stag
+1 for the first unit of 20+ Dreadspears or Spearmen
+1 for the first unit of 20+ Bleakswords
+1 for the first unit of 20+ Lothern Sea Guard
+1 for the first unit of 20+ Eternal Guard
+1 for the first unit of Dryads
+1 per Hydra or Kharibdyss after the 1st
+1 per Cold One Chariot after the 1st
+1 per Scourgerunner Chariot
+1 per unit of 20+ Swordmasters of Hoeth
+1 per Lion Chariot
+1 per unit of 2+ Tiranoc Chariots
+1 per Skycutter Chariot
+1 per unit of 15+ Wildwood Rangers
+1 per unit of 10+ Wardancers
+1 per unit of 6+ Treekin
+1 per Bloodwrack Medusa
+1 per Bloodwrack Shrine
+1 per unit of 15+ Sisters of Slaughter
+1 per Flamespyre Phoenix
+1 per Treeman (including Durthu and Treeman Ancients) after the 1st
+1 per unit of 3+ Great Eagles

Sunday 18 January 2015

The End Times are upon us! - Tally Comp for the Legions of Chaos

Welcome back!

This time, I've got the first version of the Tally Comp for the Legions of Chaos.

As with the Undead Legion, I haven't assigned any score to the special characters from the Glottkin book yet. I'm not actually sure that many in this book need comp, as they all seem relatively balanced - or at least can be killed - save one, and I'll have to think hard about how much of a penalty Karl Franz Ascended will attract.

Similarly to the Undead Legion, the starting point was to combine the comp from the different armies that could be fielded as a Chaos Legion. I have also decided to keep with the idea of a lower score for a Legion army than an equivalent from it's own book to encourage use of these individual books instead. Daemons though, uniquely, start at -1 in a purely Daemon Legion list rather than -2 for a pure Daemon army. This is mostly down to them losing the beneficial Daemonic Instability and gaining the slightly less useful Unstable rule. This may be subject to change though if all Daemon players start running Legions instead!

As before, if you have any comments, please let me know. I don't play Chaos, and I haven't played against a Legion yet, so unlike the Undead this is mostly theory. Hopefully after it has been used for a few games we will be able to see where we are with it.


Legions of Chaos 

Legions of Chaos armies start at a Comp score of -3. However, Legions of Chaos armies comprised entirely of units from Warhammer Armies: Beastmen start at a Comp Score of +1 instead, and Legions of Chaos armies comprised entirely of units from Warhammer Armies: Daemons of Chaos, or entirely from Warhammer Armies: Warriors of Chaos, start at a Comp Score of -1 instead.

+1 Legions of Chaos armies that consist solely of units/characters with the same Mark of Chaos. Note that anything that does not have a Mark of Chaos, or an option for one, can all be included in such an army without costing it this bonus, but everything that has the option for a Mark must have a Mark and it must be the same Mark.

-8 Kairos Fateweaver
-3 Epidemius
-1 Blue Scribes
-1 Throgg the Troll King
-1 per Spellcaster after the first, only if the Shard of the Herd Stone is included
-1 per caster using the Lore of Tzeentch after the 2nd
-1 per Herald of Nurgle more than units of 20+ Plaguebearers in the army
-1 per Exalted Flamer, increasing to -2 for each Exalted Flamer after the 2nd
-1 per character with a 3+ ward save, with an additional -1 should that character also have the Third Eye of Tzeentch or a 2+ Armour Save or better
-1 per Daemon Prince (WoC), with additional penalties for the following options taken:
      -1 for Level 3 or Level 4 magic user
      -1 for Mark of Nurgle
      -1 for Daemonic Flight
      -1 for a 2+ Armour Save or better
-1 per Daemonic Mount
-1 per Disc of Tzeentch
-1 per Exalted Gift
-1 per unit of Chaos Trolls taken as a Core choice
-1 per unit of Ungor Raiders after the 2nd
-1 per unit of Harpies
-1 per Tuskgor/Gorebeast/Chaos Chariot after the 3rd
-1 per unit of Beasts of Nurgle
-1 per Beast of Nurgle model after the 5th
-1 per Chimera with the Regeneration special rule
-1 per Plague Drone unit
-1 if you have 1 Skull Cannon of Khorne, -4 if you have 2 Skull Cannons
-1 per unit of Skullcrushers of Khorne
-1 per Hellcannon

+1 per Daemon Prince (DoC)
+1 per Keeper of Secrets
+1 per Blood Throne of Khorne
+1 per Manticore
+1 for the first unit of 20+ Ungor Herds
+1 for the first unit of Daemonettes
+1 for the first unit of Bloodletters
+1 for the first unit of 20+ Marauders
+1 per unit of 15+ Chaos Warriors
+1 for the first unit of 12+ Forsaken
+1 per unit of 5+ Minotaurs
+1 per unit of Centigors
+1 per unit of 8+ Razorgor
+1 per Seeker Chariot of Slaanesh or Hellflayer of Slaanesh after the 1st
+1 per unit of Dragon Ogres
+1 per unit of 6+ Chaos Ogres
+1 per Warshrine
+1 per unit of 15+ Chosen
+1 per Burning Chariot of Tzeentch
+1 per unit of 4 or more Bloodcrushers
+1 per Exalted Chariot of Slaanesh
+1 per Jabberslythe
+1 per Cygor
+1 per Ghorgon
+1 per Giant
+1 per Shaggoth
+2 per Slaughterbrute
+2 per Mutalith Vortex Beast
+1 Khazrak The One Eye
+1 Malagor, The Dark Omen
+1 Taurox, The Brass Bull
+1 Moonclaw, Son of Moorslieb
+1 Ungrol Four-Horn
+1 Ghorros Warhoof
+1 Skarbrand
+1 Ku'Gath Plaguefather
+1 Archaon
+1 Kholek Suneater
+1 Sigvald the Magnificent
+1 Valkia the Bloody

Saturday 17 January 2015

The End Times are upon us! - Tally Comp for the Undead Legion

Hey guys!

It's been a while, but I'm back with my first post of 2015. This should be the first of a few posts to outline the first draft of the Tally Comp I am suggesting for the new End Times army lists.

I have to say, I'm a massive fan of the End Times stuff GW is producing. The models are fantastic, and the story is really good too. I have so far managed to get all of the books, despite some difficulties (a massive understatement regarding Khaine!) and I have been slowly trying to figure out how to fairly comp them in relation to my Tally Comp system.

What you can see here is what I have come up with for the Undead Legion. I spent some time towards the end of last year chatting with Jake Corteen and Raf Harbinson about their views, and I think we have something that can serve as a starting point for the Comp. It is basically a contraction of the comp for the componant armies, but with a few minor changes due to the nature of the beast. The main thing to point out is that an Undead Legion starts at a negative Comp score. With all the options available to them, I felt this was a way to limit their power and at the same time promote use of the original lists.

What I haven't done yet is assign Tally Comp scores for the new End Times Special Characters. How do you quantify how many points someone like Nagash should cost you? If anyone has any suggestions for these, please let me know!

Anyway, on to the scores...


Undead Legions

- Undead Legion armies start at a Comp score of -1. This is to take into account the improved special rules over the constituent armies, and the increased variety of unit choices.

-2 High Queen Khalida, only if a unit of 40+ Skeleton Archers is in the army
-1 for the first Red Fury, -2 for each subsequent Red Fury (only if on a Lord level character)
-1 per Quickblood
-1 Banner of the Barrows, only if a Tomb King or Tomb Prince is in the army
-1 per Ethereal character or unit after the 2nd
-1 per unit of Dire Wolves after the first 3 units
-1 per unit of Skeleton Horse Archers after the first 3 units
-1 per unit of 4+ Necropolis Knights
-1 per unit of 6+ Crypt Horrors
-1 per unit of 9+ Black Knights
-1 per Casket of Souls
-1 for the 2nd Screaming Skull Catapult
-1 per Terrorgheist, increased to -2 for the second Terrorgheist

+1 for a Tomb Herald Battle Standard Bearer
+2 per Zombie Dragon
+2 per Abyssal Terror
+1 per Coven Throne
+1 for the first unit of 30+ Skeleton Warriors (TK or VC)
+1 for the first unit of Skeleton Horsemen (not Horse Archers)
+1 per unit of Tomb Swarms
+1 per unit of Ushabti
+1 per unit of Sepulchral Stalkers
+1 per Warsphynx
+1 per unit of 18+ Tomb Guard
+1 per unit of Bat Swarms
+1 per Corpse Cart
+1 per unit of 18+ Grave Guard
+1 per unit of 5+ Vargheists
+1 per unit of Morghasts (Harbingers or Archai) after the first
+1 per Necrolith Colossus
+1 per Varghulf
+1 per Black Coach
+1 per each 4 Blood Knights in the army
+1 Prince Apophas


Next time, I'll be putting up the Chaos Legions comp. If there is any feedback on the comp as presented above, or if you have written a list and feel it is penalised to harshly (or not harshly enough!) please get in touch.